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Build Games With Python and PyGame

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Make Games with Python and PyGame - PyGame Thursdays 1

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About this course

John Elder works through PyGame one Thursday at a time, and the series is built the way somebody actually learns a game library: draw a shape, move it with the mouse, put an image on screen, then a sound, then a collision.

The middle of the course builds "Feed Aspen" from nothing into a working shooter, which is where sprites, classes, pausing and score text stop being separate ideas. The last stretch is a platformer — gravity, jumping, 2D vector movement, wrap-around and sprite animation.

Every lesson is short and every one ends with something running.

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