Figma Crash Course for Beginners
1 lesson, about 1.5 hours
A single ninety-minute session taking Figma from an empty file to a working interface: frames, components, auto layout and prototyping, aimed at somebody who has never opened it.
Figma

Have you ever wondered if you could create a real playable game in Figma without writing a single line of code?
In this beginner-friendly class, you'll learn how to design and prototype a cute Bunny-themed Sudoku game entirely in Figma. Instead of creating a static screen design, we'll take things a step further and build an interactive puzzle game that users can actually play.
This class is perfect for beginners who want to improve their Figma skills through a fun, practical project. Whether you're a student, aspiring UI/UX designer, game design enthusiast, or simply curious about interactive prototyping, you'll discover how powerful Figma can be beyond traditional interface design.
Throughout the class, you'll learn how to:
• Design an adorable Bunny-themed Sudoku game interface • Create reusable components and assets in Figma • Organize layouts using Auto Layout and design best practices • Build interactive game screens and navigation flows • Use Figma's prototyping features to make the game playable • Add visual polish and engaging user interactions • Structure your design files professionally
By the end of the class, you'll have a fully playable Sudoku game prototype that you can add to your portfolio, share with friends, or use as inspiration for your own game projects.
No prior game design experience is required. Basic familiarity with Figma is helpful, but I'll guide you through each step in a simple and easy-to-follow way.
For your class project, you'll create your own Bunny Sudoku game and customize it with colors, characters, and creative elements to make it uniquely yours.
Let's jump into Figma and bring this cute puzzle game to life!
Shivangi Dubey
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