If you already know the basics of Figma, the next step is learning how to design like a professional.
In this class, you’ll move beyond simple layouts and start working with advanced workflows used in real-world design projects. The focus is not just on creating good-looking designs, but on building scalable systems, efficient processes, and interactive experiences.
We’ll begin by understanding what makes a designer “advanced” in Figma, along with key UX principles that guide effective design decisions. This sets the foundation for everything you’ll build throughout the class.
Next, you’ll dive into scalable design systems, learning how to structure components, use variables and modes, and organize files for team collaboration. These are essential skills for working on larger projects and maintaining consistency.
From there, we’ll explore advanced layout techniques, including auto layout, constraints, and responsive design. You’ll learn how to build interfaces that adapt across different screen sizes in a clean and efficient way.
We’ll also cover advanced prototyping, focusing on microinteractions, gestures, and smooth animations that bring your designs to life and make them feel like real products.
In addition, you’ll explore modern Figma tools like FigJam, Figma Slides, and more, understanding when they’re useful and how they fit into a professional workflow.
The class wraps up with a hands-on project, where you’ll design a responsive SaaS interface and apply microinteractions, combining everything you’ve learned into a complete, polished design.
By the end of this class, you’ll be able to work faster, design more efficiently, and create professional-level UI/UX projects in Figma.
What You’ll Learn
- What defines an advanced designer in Figma
- Key UX principles for better design decisions
- Building scalable component systems
- Using variables and modes effectively
- Organizing files and working with team libraries
- Mastering auto layout for flexible designs
- Using constraints and breakpoints for responsiveness
- Designing responsive UI sections
- Creating microinteractions and animations
- Using Smart Animate and gesture-based prototyping
- Understanding and using FigJam, Figma Slides, and other tools
- Knowing when to use different tools in your workflow
- Building a complete responsive SaaS interface
Requirements
- Figma (free or paid version)
- Basic knowledge of Figma (frames, components, basic prototyping)
- A computer with internet access
- No prior advanced experience required
Who This Class Is For
- Intermediate Figma users looking to level up
- UI/UX designers who want to work more professionally
- Product designers building real-world projects
- Freelancers working on scalable design systems
- Anyone interested in advanced design workflows